xiin
GameDev
Unity 通用标签页切换管理器
using UnityEngine; using UnityEngine.UI; using System.Collections.Generic; using UnityEngine.Events; [System.Serializable] public class TabEvent : UnityEvent<int> { } public class TabManager : MonoBehaviour { [Tooltip("存放所有标签按钮的父物体")] public Transform tabButtonsParent; ...
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